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“It’s through the airdrops that Just Cause 4 wants to indulge your every destructive and playful impulse. This is a game about blowing things up, and being told all your firepower means nothing in these circumstances is a little frustrating. That said, it’s a bit of a downer how many missions are built around the idea of finding switches to disable indestructible turret cannons. Sure, you’ll play most mission types more than once, especially the one where you have to hunt down several switches in an area, or the one where you have to drive bomb-rigged cars into the ocean to disarm them, but it’s a significant step up in variety. Instead of taking back every town by knocking down annoying propaganda speakers and statues, now almost all of the several dozen provinces has a real mission associated with it that must be cleared in order to claim it – and the weapon or vehicle unlock it comes with. Liberating the map piece by piece has a new spin that resolves one of my chief complaints about Just Cause 3. Its urban settings are a tad on the bland side, especially if you’re coming fresh off of Spider-Man, but outside of that it checks all the boxes for what you want and expect in an open-world game map – including a huge number of side challenges to complete with your wingsuit and/or vehicles. Like a great filming location, you’re never far from beaches, jungles, deserts, snowy mountains, and everything in between.
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For one, the map of the island of Solis feels just as expansive as Just Cause 3’s Medici without directly repeating it, and its diverse environments keep exploring it from becoming monotonous. “It’s not that there’s nothing new under the tropical sun.
WHAT IS JUST CAUSE SERIES
I did enjoy the way cutscenes lay out the next series of mission objectives as steps toward a long-term goal, almost Ocean’s 11-style, but otherwise it’s yet another tale of regime change via explosion. Adding the personal angle of Rodriguez family involvement in Dictator #4’s weather-control scheme means very little due to the completely twist-free nature of the story, especially since that dictator shows up only at the beginning and end. It does learn from and address many of Just Cause 3’s mistakes, especially when it comes to some of the more annoyingly repetitious mission types, but it doesn’t really come with a must-have new idea to give it its own identity.If you’re keeping track, this is now the fourth Latin tropical despot whom Rico Rodriguez – effectively the secret lovechild of Wolverine and a flying squirrel who is also a secret agent – has set out to depose. This is a very iterative sequel, and therefore it’s just as gloriously over-the-top and action-movie stupid as the last one. With a few additions, reading that review will tell you everything you need to know about Just Cause 4’s strengths. This, I thought, explains that deja vu sensation. After wrapping up around 20 hours worth of Just Cause 4’s story missions and having destructive fun blowing up basically all the things, I went back and read my review of Just Cause 3 from 2015.